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    • #14492
      CaptCrunch
      Member

      I typically see 47uf being the “slowest” (highest microfarads number) cap recommended.
      Does anyone ever use a 56uf on a shader etc.?
      Thanks!
      (I know heavier a-bars, softer springs/less tension, and more contact screw space all slow a machine down, but with all
      the parameters being juggled by people, I’m just sayin’/wondering… maybe 56uf is a magically “too far” unusable #, or kosher afterall?)
      I appreciate your guidance.

    • #19809
      Troub1edSou1z
      Participant

      i’m sure it’s been tried. if your wanting to build a shader, i would recommend a medium to thin front spring, standard armature bar and standard capacitor. although this is pure preference. if going by numbers, i like my shaders to run around 106-108 Htz. i use 5m & 7m alot, so this is perfect to push those. (my preference). you just have to mess around with different configs to adjust to your style and speed….

    • #19810
      murai89
      Participant

      it really depends on the machine also.. springs tuned and
      coils used..
      i seen from 22uf35v to 100uf35v
      generally depends on your preference how fast you like the machine.

    • #19811
      Viper65
      Member

      I redone a few machines with 22uf, 33uf, and 47uf….personally I like the 33uf best of them all for a color packer, and a 22uf for my liner….but that is just preference on my part…….

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